Embedded Software Engineer

Apple·Austin, Texas, United States·posted 5h ago · last seen 56m ago

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About interviewing at Apple

One of tech's least standardized loops: you interview for a specific team, and every stage belongs to it. Recruiter/hiring-manager screen, one to three 45–60 minute Coderpad coding screens, a system design round shaped by Apple's reliability and privacy constraints, and a behavioral round — then a panel debrief. There is no central question bank; questions map to the team's real stack.

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Description

Summary

The Product Integrity group is looking for a Systems Software Engineer to develop future products. As a member of the OS Diagnostics team you will develop and maintain software used to characterize, calibrate and test new hardware, debug software and hardware both independently and multi-functionally, and work with many other teams at Apple and at various contract manufacturers. Your experience writing and debugging software on different hardware platforms will be meaningful to your success.

Description

In this role you will be responsible for debugging, maintaining, and developing internal software running on many Apple products. You will have the opportunity to work with a wide variety of worldwide multi-functional teams including Hardware Engineering, Software Engineering, Operations, and our Contract Manufacturing partners. You will engage with many products from early development through mass production where your contributions will directly impact hardware quality. Your responsibilities will include:

Key Responsibilities

Solving complex problems that will require multi-functional engagement and support. Developing applications, frameworks, and command line utilities. Maintaining critical manufacturing software running on millions of Apple devices. Completing work with effective prioritization, communication, and multitasking abilities. Reviewing and implementing hardware test specifications. Supporting hardware production locally and remotely (travel up to 25%).

Minimum Qualifications

BS in CS/CE/EE and 2+ years of software engineer career experience Expertise in at least one of C++/Objective-C/Swift Experience developing drivers/applications in Unix, Linux, or macOS

Preferred Qualifications

Experience with building embedded system architectures and using interfaces such as I2C, USB, PCIe Experience building and debugging distributed applications Experience debugging at all levels of an operating system Experience with Python/Lua/Bash Proven task management Effective communication skills

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