Kernel Software Development Engineer - Core Sensors Architecture

Apple·Cupertino, California, United States·posted 33d ago · last seen 48m ago

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One of tech's least standardized loops: you interview for a specific team, and every stage belongs to it. Recruiter/hiring-manager screen, one to three 45–60 minute Coderpad coding screens, a system design round shaped by Apple's reliability and privacy constraints, and a behavioral round — then a panel debrief. There is no central question bank; questions map to the team's real stack.

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Description

Summary

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. The Core Operating Systems (Core OS) team is responsible for the foundational software used in Apple's most iconic and beloved products.

Description

The Core Sensors and Drivers Architecture team provides the frameworks and infrastructure that enable 1st and 3rd party developers to create drivers for macOS and iPadOS. We are seeking a highly skilled software development engineer who possesses both large-scale and detail-oriented thinking to assist in the design, debugging, analysis, and development of Apple’s operating systems, particularly in the realm of driver technologies.

Key Responsibilities

Work with a highly skilled engineering team in the design, implementation, and support of kernel driver frameworks. The role includes interacting with multi-functional teams across Apple to bring state-of-the-art kernel and security enhancements to Apple's products. The position will focus on areas such as IPC, kernel, and user space drivers, scheduling, and so on. Engineers also use various debugging tools and techniques to identify system issues and improve quality.

Minimum Qualifications

Solid understanding of Operating System implementation fundamentals Proficient with C or C++ BS/MS in Computer Science or equivalent knowledge and experience

Preferred Qualifications

Thrives in a collaborative environment and can clearly communicate technical details Experience debugging/testing software spanning multiple layers Experience in Swift Proficiency in ARM assembly language

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