Low-level Software Engineer, Platform Architecture
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One of tech's least standardized loops: you interview for a specific team, and every stage belongs to it. Recruiter/hiring-manager screen, one to three 45–60 minute Coderpad coding screens, a system design round shaped by Apple's reliability and privacy constraints, and a behavioral round — then a panel debrief. There is no central question bank; questions map to the team's real stack.
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Summary
Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there’s no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance of every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to build and deploy software systems that contribute to the development of our world-renowned hardware and software architecture. You and your team will deliver tools and frameworks used by OS developers and hardware architects. Together, our work will be the reason millions of customers enjoy their devices every single day.Description
Apple’s Platform Architecture group is seeking a software engineer to build high-performance software models of advanced SoC designs and to help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products.Key Responsibilities
In this role, you will: Develop software systems and tools used to bring up the future OS on future SoCs Support kernel and driver development on future processor & SoC models Work closely with software and hardware teams across product and research groups Promote new opportunities and techniques with other groupsMinimum Qualifications
Experience with programming (C++/C) and scripting skills (Python). (MSc graduates may be considered without prior industry experience) Background in low-level software, operating systems, or compilers. Experience developing and debugging large, complex system software. Experience with concurrent and parallel programming. Knowledge of ARM and/or X86 architecture.Preferred Qualifications
Degree in Computer Science or Computer Engineering. Experience with kernel, driver and firmware development. Experience with modeling and simulation. Assembly experience. Knowledge of modern SoC architectures. Experience collaborating with cross-functional teams to achieve scheduled milestones.More engineering roles at Apple
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