TFT Panel Design Engineer

Apple·Cupertino, California, United States·posted 3d ago · last seen 41m ago

Track this application

Get Started Free

Match score against your CV

Get Started Free

Tailor your resume to this job

Get Started Free

About interviewing at Apple

One of tech's least standardized loops: you interview for a specific team, and every stage belongs to it. Recruiter/hiring-manager screen, one to three 45–60 minute Coderpad coding screens, a system design round shaped by Apple's reliability and privacy constraints, and a behavioral round — then a panel debrief. There is no central question bank; questions map to the team's real stack.

Read the full Apple interview process →

Description

Summary

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple is looking for a world-class Thin Film Transistor (TFT) panel design engineer to design, develop and launch the next display technologies for the displays in Apple products. The TFT panel design team is responsible for delivering the advanced TFT panel designs and technologies to enable the world’s best display performance in Apple Products. Individual will serve as a focal point in architecting and developing the total TFT pixel and panel designs. This includes display panel modeling, simulation, integrated circuit-on-glass design, panel architecture, and whole panel function simulation.

Description

TFT panel architecture scoping and definition TFT device design, modeling, simulation and characteristics measurement Pixel and panel design, layout and parasitic parameter extraction TFT Pixel and panel modeling, characterization, and validation On-glass integrated circuit design, simulation and validation Failure mode analysis, root cause investigation, and problem solving New TFT technologies exploration, investigation, and validation International business travel to support project implementation Engage and collaborate with cross-functional teams, including TFT process, Display Optics, Touch EE, Display EE, and Mechanical Engineering, Display touch Collaborate with external vendors for display manufacturing

Minimum Qualifications

BS and a minimum of 10 years relevant industry experience Hands-on experience, in-depth technical knowledge, and proven track record in the design and development for display (OLED, LCD) or related electronics. Ability to perform circuit layout, parasitic RC extraction, circuit modeling and SPICE simulation Understanding the basic TFT and panel process

Preferred Qualifications

Ph.D. or M.S. degree Electrical Engineering or closely related field plus 4 years of TFT or related industry experience Experience in display touch Experience in measuring and characterizing IV and CV of TFT devices Experience in developing, designing and manufacturing high volume display Experience in characterizing panel optical and electrical performance Experience in gate, column driver IC and other display electronics designs Excellent written and verbal communication skills are required

More engineering roles at Apple