GPU Architect
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Get Started FreeAbout interviewing at NVIDIA
Recruiter screen, a technical screen mixing resume deep-dive with live coding, a hiring-manager conversation, then a panel of three to five 45–60 minute rounds: coding, systems design under hardware constraints, a domain deep-dive, and behavioral. Highly team-specific — you interview directly with the team — with C++ depth expected almost universally and decisions sometimes taking five-plus weeks after the panel.
Read the full NVIDIA interview process →Description
What you'll be doing:
Investigate and design new hardware features for future graphics and parallel processing architectures.
Work in a team to document, design, develop tools to analyze and simulate, validate, and verify functional or performance models.
Develop tests, testplans, and testing infrastructure for new graphics or parallel processing architectures
Be hungry to learn and work on simulators, RTL and real silicon.
What we need to see:
MS in Computer Science, Electrical Engineering or Computer Engineering or equivalent experience.
Strong programming ability in C, C++, Perl and Python.
3+ years working experience
Background in computer architecture, graphics algorithms, parallel processing, signal processing and/or high performance computing.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative, autonomous and love a challenge, we want to hear from you! Come, join our Architecture team and help build the real-time, cost-effective computing platform driving our success in this exciting and quickly growing field.