Physical Design Engineer

NVIDIA·Hsinchu, Hsinchu City, Taiwan·posted 46d ago · last seen 14m ago

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About interviewing at NVIDIA

Recruiter screen, a technical screen mixing resume deep-dive with live coding, a hiring-manager conversation, then a panel of three to five 45–60 minute rounds: coding, systems design under hardware constraints, a domain deep-dive, and behavioral. Highly team-specific — you interview directly with the team — with C++ depth expected almost universally and decisions sometimes taking five-plus weeks after the panel.

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Description

We are now looking for VLSI Physical Design Engineers in Hsinchu office, Taiwan. We utilize latest process technology, advanced EDA tools, and sophisticated design methodology. We always work on the most challenging designs, and push for performance limit.

What you’ll be doing:

  • A role in physical design for NVIDIA GPU and Mobile chips.

  • Participate in various aspects of physical design, including full chip floorplanning, power/clock distribution, timing optimization, place & route, timing closure, power/signal integrity analysis, and physical verification.

  • Troubleshoot a wide variety of design and flow complicated issues, and apply proactive intervention.

  • Collaborate with RTL, DFT and Circuit designers to ensure high quality of design implementation.

What we need to see: 

  • BS in Engineering or Science or equivalent experience

  • Power user of EDA tools from Synopsys (ICC2/DC/PT/STAR-RC), Cadence (EDI/Innovus/Voltus) or Ansys (Redhawk)

  • Experience in Clock/Power Distribution, P&R, Timing closure, RC Extraction, and verification on advanced technology nodes

  • 2+ years of experience in above areas

Ways to stand out from the crowd:

  • MS in Engineering or Science

  • Knowledge in FinFET technology, circuit design, and package design

  • Experience in physical verification tools from Synopsys (ICV) or Mentor (Calibre)

  • Proficiency in Perl, Python, TCL and Makefile scripts

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