Senior CPU Compiler Engineer - HPC

NVIDIA·Remote (United States) | Remote (United States)·posted 34d ago · last seen 15m ago

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About interviewing at NVIDIA

Recruiter screen, a technical screen mixing resume deep-dive with live coding, a hiring-manager conversation, then a panel of three to five 45–60 minute rounds: coding, systems design under hardware constraints, a domain deep-dive, and behavioral. Highly team-specific — you interview directly with the team — with C++ depth expected almost universally and decisions sometimes taking five-plus weeks after the panel.

Read the full NVIDIA interview process →

Description

NVIDIA’s HPC Compiler Team wants to hire a Compiler Developer to join the team building one of the world's most important optimizing compilers. If you want a front-row seat to pioneering compiler development in high-performance computing, then we want you! NVIDIA's invention of the GPU revolutionized parallel computing. Our GPUs are being used in many of the largest high performance computing projects around the world, solving real world problems. Our products are used to build and parallelize the most meaningful scientific applications in the world for weather modeling, climatology, fluid dynamics and defense. We support real science and scientists throughout the world.

What you'll be doing:

  • Designing and implementing new features for high-performance CPUs and GPUs 

  • Working with application teams to tackle interesting and meaningful compilation problems

  • Partnering with team members on projects as related to high-performance computing and optimizations 

  • Interacting directly with teams in the open source community 

What we need to see:

  • Bachelors Degree in Computer Science, ECE or related (Ph.D. or Masters preferred) or equivalent experience

  • 6+ years experience developing production quality compilers or tools or equivalent

  • Proven understanding of compiler internals, front-ends, and optimizers

  • Knowledge of programming fundamentals, especially in C/C++, with a deep understanding of parallel computer architectures and optimizations

Ways to stand out from the crowd:

  • Experience with the EDG compiler front end or LLVM is a huge plus

  • Familiarity with C++, OpenMP, and OpenACC standards

  • You have a real passion for compiler development

  • Highly motivated with problem solving skills

NVIDIA is widely considered to be one of high technology's most desirable employers. We have some of the most forward-thinking and experienced people in the world working for us. Our goal is to craft an environment where you can do your life's best work. If you're creative and autonomous, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 17, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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