Senior Software Engineer, Hardware Tools and Methodology Development

NVIDIA·Santa Clara, California, United States·posted 2d ago · last seen 23m ago

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About interviewing at NVIDIA

Recruiter screen, a technical screen mixing resume deep-dive with live coding, a hiring-manager conversation, then a panel of three to five 45–60 minute rounds: coding, systems design under hardware constraints, a domain deep-dive, and behavioral. Highly team-specific — you interview directly with the team — with C++ depth expected almost universally and decisions sometimes taking five-plus weeks after the panel.

Read the full NVIDIA interview process →

Description

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing! NVIDIA is a “learning machine” that constantly evolves by adapting to new opportunities that are hard to pursue, that only we can tackle, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. Make the choice to join us today.

 

The NVIDIA Clocks group is looking for a dedicated and motivated Software developer with particular interest in algorithms and RTL Design. Understanding both Software and Hardware principles will be a key requirement for this role.

 

What you'll be doing:

  • Architect, design, develop and support tools for RTL generation across all NVIDIA products

  • Architect automated workflows for supporting deliverables to multiple cross functional teams

  • Improve algorithms (in C++) for automated connectivity, auto logic insertion and post processing Verilog RTL

  • Improve quality of existing tools and flows used by the team
     

What we need to see:

  • BS or MS (preferred) degree or equivalent experience in CE or EE

  • At least 3+ years of work experience

  • Strong coding skills in C++

  • Good understanding of ASIC Design and understanding of Verilog RTL

  • Strong interpersonal and collaboration skills.
     

Ways to stand out from the crowd:

  • Prior experience in RTL design (Verilog), verification and synthesis.

  • Proficiency in C++, Perl, Python, Make scripting.

  • Knowledge of Clocks/Resets design and verification
     

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant people in the world working for us and, due to unprecedented growth, our teams are rapidly growing. Are you passionate about becoming a part of a best-in-class team supporting the latest in GPU and AI technology? If so, we want to hear from you.

 

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 136,000 USD - 218,500 USD for Level 3, and 168,000 USD - 264,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 18, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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