System Software Engineer - Robotics Simulation

NVIDIA·Santa Clara, California, United States·posted 6d ago · last seen 34m ago

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About interviewing at NVIDIA

Recruiter screen, a technical screen mixing resume deep-dive with live coding, a hiring-manager conversation, then a panel of three to five 45–60 minute rounds: coding, systems design under hardware constraints, a domain deep-dive, and behavioral. Highly team-specific — you interview directly with the team — with C++ depth expected almost universally and decisions sometimes taking five-plus weeks after the panel.

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Description

We are now looking for a System Software Engineer for our Robotics Simulation Team! NVIDIA Isaac Sim™ is a cutting-edge robotics simulation platform that empowers researchers and engineers to accelerate the development and deployment of intelligent robots. Leveraging the power of NVIDIA's AI and GPU technologies, Isaac Sim offers a realistic and scalable environment for training, validating, and optimizing robots for real-world scenarios.


What you’ll be doing:

  • Building and integrating tools to configure, simulate, and test robots.
  • Maintain and optimize the existing simulation stack for scalable robot and sensor simulation.
  • Integrate APIs to support large scale simulator deployments on distributed systems.
  • Develop microservices using ZMQ, DDS, RPC, RESTful and other network level communication APIs.

What we need to see:

  • BS, MS, PhD (or equivalent experience) in Computer Science, Simulation, or related field (or equivalent experience).
  • 2+ years of relevant experience in systems software engineering.
  • Excellent C, C++, and Python programming skills.
  • Flexibility to adapt quickly to varying roles & responsibilities.
  • Experience with physics simulation, robotics or motion planning & controls.
  • Excellent interpersonal skills and ability to work optimally with multi-functional teams, principles, and architects across organizational boundaries and geographies.

Ways to stand out from the crowd:

  • Experience with Isaac Sim, Omniverse, USD, MJCF, URDF, CAD formats.
  • Background with physical robots, reinforcement learning, synthetic data generation.
  • Experience with UI/UX for user and developer facing tools.
  • Background with shipping and supporting software products.
  • Experience with system level optimization using multi-threading, asynchronous programming, concurrency and parallelism.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most dedicated and expert individuals in the world working for us. If you're creative and passionate about developing cloud services, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 4, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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