Software Engineer, Productivity Apps
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Get Started FreeAbout interviewing at Apple
One of tech's least standardized loops: you interview for a specific team, and every stage belongs to it. Recruiter/hiring-manager screen, one to three 45–60 minute Coderpad coding screens, a system design round shaped by Apple's reliability and privacy constraints, and a behavioral round — then a panel debrief. There is no central question bank; questions map to the team's real stack.
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Summary
At Apple, we believe groundbreaking ideas thrive when exceptional engineering meets innovative vision. We’re building the future of productivity apps, and we need passionate iOS and Mac software engineers who are dedicated to creating elegant software that empowers people to unleash their creativity. On the Productivity Apps team, you’ll work on foundational technologies and user experiences that power applications used globally. You will be contributing to world-class applications like Keynote, Pages, Numbers, and Freeform. This is a fantastic opportunity to join a highly visible and impactful engineering team.Description
In this role, you’ll be responsible for maintaining and enhancing the shared user interface and experiences across Keynote, Pages, Numbers, and Freeform. You’ll collaborate with human interface designers, quality assurance teams, and cross-functional teams to push beyond code, influencing everything from user interface design to project planning. The ideal candidate should have experience in iOS development, a willingness to learn new technologies, a commitment to long-term sustainable software development, and the ability to drive features from concept through delivery. This position also requires a self-motivated individual with strong interpersonal skills to effectively collaborate across all levels of the organization.Minimum Qualifications
At least 1+ years of experience with Swift or Objective-C. Skilled with object-oriented design. Demonstrated experience planning and delivering software projects with and for cross-functional teams Ability to communicate clearly, both verbally and in writing. Empathy for and understanding of user experience, and attention to visual detail. Demonstrated skill at understanding non-technical users’ needs and developing appropriate solutions. BS Degree in CS or related field, or equivalent work experience.Preferred Qualifications
Past experience building software for macOS. Experience working in large code bases with large teams. Effective use of AI for coding. Experience with concurrent programming. Intrepidly able to navigate large codebases with minimal documentation. Curious with a willingness to ask questions. Committed to encouraging an open and inclusive work environment.More engineering roles at Apple
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